April 2012
6 posts
The future of AR? →
http://... →
Am going to reference this ‘Ghost Hunt’ app in my proposal as it has similar gameplay/ mechanics to what I’m planning for my project.
Style
While writing my proposal, I started thinking more about the pulp magazine origions of the story and illustration I’m using as a basis for my Game, and thinking about how cool it might be to have the In-game elements of the game in the style of old comic covers. So the information and menu screens, and the animations that are going to be the ‘rewards’ in the gameplay, are going...
Hilarious Charlie Brooker article XD →
http://www.guardian.co.uk/technology/gamesblog/2012... →
Pitching day- the aftermath XD
So today was pitching day…and I actually thought my pitch went down OK!
My project has ended up as an ARG/ augmented reality game for Iphone. What I’m currently titling ‘Inter-dimensional Alley’. It involves being initiated through a mysterious e-mail into a quest to solve a mysterious illness , and then wandering around real-world locations and using Iphone to see portals...
March 2012
2 posts
Slight direction change
Thought I should update my blog, since I haven’t in a while!!
From the past couple of talk throughs I figured out my idea of having a Iphone app where a whole augmented reality ghostly cemetery spring up over a real park was a little ambitious.
I’m thinking about using a programs like Zapar and a GPS-style program to create a sort of game where you have to navigate around a real part...
Ghost-hunting App... →
Ghost-hunting App…might be able to tie into my game/app idea somehow. I shall ponder this :P
February 2012
7 posts
http://zappar.com/ →
Also Zappar. Will report later on my thoughts form looking at these sites :P
Aurasma →
Finally taking a look at Aurusma, to see if it can clue me into ways to plan how my project idea can come together… :P
Games experience
So today was games day, and I had a few different games experiences.
I started off with a zombie game (i forget the title) and found myself in an on-line level with other on-line players (which I didn’t like cuse I found it mortifying that other people could see how bad I was at the game! So I quickly exited that…).
Then I played Portal… I have to admit it’s a really...
January 2012
1 post
Open Blog!
So, this is the compulsary blog for my interactive Media module this semester, where I will be commenting on the process of creating an interactive media project. At the moment I still have very little idea of what I’m going to do … Because I’m doing the first episode of a family horror anthology series for my TV project this semester I was thinking along the lines of a...